Hey all, just wanted to let everyone know that plays Runes of Magic with me, that there will be a new patch coming along on April 28th 12 AM PST and the server will be back up again at 5 AM PST. Here are the patch notes from Runes of Magic:
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New Features
- Ravenfell: a new dungeon has been opened. Full of ghostly and ghastly pirates: The Treasure Trove offers new tasks and quests for high-level players.
- Added a warning message when players get into the range of World Elites and Bosses.
- The game will now remember the last character selected in the character selection screen and will select that character for the next log-in.
- New interface-settings have been added. It is now possible to cancel the target selection by either clicking the left or right mouse button.
- There are now 2 Arena NPCs to enter the 1 vs. 1 arena and the 3 vs. 3 arena. It is possible to register for both arenas and the character will be placed in both queues.
Changes
General Changes
- The game launcher has been updated with improved “region selection”.
- Reenabled the 1 vs. 1 arena, making it possible to duel for rewards now.
- The launcher now indicates the territory and language selected during the installation (US/EU)
Monster Changes
- Charge - Stun Time is modified to being shorter. (Blackhorn Leader at Sascilia Steppes and Ice Dwarf Gladiator at Dragonfang Ridge)
- Blackmane Assailant and Roche’s Rebirth Time is slightly longer.
- World Elites and Bosses are not longer affected by Attack Accuracy.
Skill Changes
- Raised the character’s Dodge and Hit rate.
- Charge (Knight) should interrupt the target properly. (Note: Some monsters use skills that can not be interrupted).
- Bloodlust: Now rage is properly increased when the character is under the influence of Holy Aura.
- Shadow Prison now stops the target casting.
- Interrupting Strike and Throat Attack both now work as interrupts. Once the target has been interrupted, the interrupted skill needs to cool down before it can be used again. If the interrupted skill has no cooldown, a default cooldown time of 3 seconds is used.
- Decreased damage bonus of “Area of Effect” spells to 60%.
Equipment & Item Changes
- “Tempest Boots” are now renamed to “Tempest Boots of the Gale” (Lv. 37)
- The Defense attribute has been increased in power:
- Defense I increased from +5 to +9
- Defense II increased from +7 to +12
- Defense III increased from +9 to +18
- Defense IV increased from +12 to +24
- Defense V increased from +15 to +30
- Defense VI increased from +19 to +39
- Defense VII increased from +25 to +51
- Defense VIII increased from +31 to +66
- Defense IX increased from +40 to +84
- Defense X increased from +50 to +105
- Defense XI increased from +63 to +135
- Defense XII increased from +79 to +168
Bug Fixes
- Fixed an error that could result in the client getting disconnected from the servers during login.
- A bug that caused the description of “Transform” effect buffs to display the wrong information has been fixed.
- The remaining time of “Red Magic Potion”, “Experience Bonus Fruits” and “Blue Magic Potion” will now be displayed correctly.
Localisation
- Several rune descriptions have been updated
- Many reported translation bugs were squashed
- Several new interface texts, names of monsters, items, armour pieces, weapons, monster-skills, buffs and debuffs, quests etc. have been translated.
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